While the recent series of Transformers titles have shown some promise, last year’s Transformers: Dark of the Moon certainly felt like a step backwards. Fortunately with Fall of Cybertron, the development team was not tied down by having to stay in line with a movie tie-in and as such, were given the freedom to do as they pleased with the license. Fortunately for Transformers fans, that was a good thing.
Taking place in Cybertron, the game’s presentation is high quality; giving gamers a detailed presentation of the planet that gave each area a good amount of variety during the game’s 13 chapters. Unlike the last game, fans won’t be able to just take the reigns of any Autobot or Decepticon, but are limited to a specific character for each level that while on the surface might sound like a bad idea, actually works pretty well. The results are unique experiences in each level that highlight the chosen character’s capabilities; such as gunning, being stealthy, traversing with a grappling hook or just causing all sorts of havoc, with everyone from Jazz, Bruticus, and the bad ass Dinobot that is Grimlock.
Players will still be able to customize each bot’s weapons and transform from vehicle form to robot, despite the limitation of having a chosen character for each level. Though I liked the previous game’s ability to pick whomever I wanted, I ended up digging the actual setup of Fall of Cybertron’s levels. It’s as if they were cared for and polished, much more so than in the previous game. As you progress, you’ll also find blueprings, audio logs and Energon, while weapons and upgrades, along with currency, are shared among the bots you get to use.
My biggest complaint, without question is the game’s complete lack of co-op for the campaign. I really liked the ability to share the storyline with a friend, though the narrative that was selected, probably wouldn’t have made too much sense with two players so I’ll let it sort of slide. Luckily Escalation mode, which was also quite popular, does return. For those who have never played Escalation mode, and if you’re a Transformers fans, “what’s wrong with you!?”, the challenge is setup like Horde mode, where players will have to fend off swarms of bots (15 in all), that requires teammates to share resources to upgrade their weapons or unlock other items. The Escalation mode maps are top notch and the challenge is a blast; easily becoming my favorite part of the game.
Of course, there are other online modes such as the usual Capture the Flag, Conquest, Deathmatch and Head Hunter, but even those are pretty fun to play when you consider that you can flip from being a bot to a vehicle on the fly – adding to the freshness of it. Using destructive weapons is so much fun and with the ability to create your own bot, while being able to upgrade and customize it, is just too cool to pass up.
Again, I was disappointed by the lack of a co-op story, but the game’s online multiplayer is ridiculously fun and any Transformer fan will surely get a big kick out of Fall of Cybertron.
Final Score: 4 out of 5