In late-March 2012, Tecmo Koei released “Ninja Gaiden 3” on Xbox 360 and PS3. Due to a number of issues, namely being lack of dismemberment, weapon types, and limited content, the title was met with a lukewarm reception from critics and gamers, equally.
On November 18, Nintendo and Team Ninja are giving “Ninja Gaiden 3” a chance at redemption by rectifying the issues of the original by releasing an updated version of “Ninja Gaiden 3” on Nintendo’s Wii U with “Ninja Gaiden 3: Razor’s Edge”.
Players will find that “Razor’s Edge” has dismemberment, improved enemy AI, lots of blood, additional weapons, exclusive content, and new skills for Ryu to learn throughout of the game.
We got a chance to go hands-on with “Ninja Gaiden 3: Razor’s Edge” earlier this month and walked away impressed. The demo opened with Ayane lying on a massage table receiving a relaxing rubdown when enemies suddenly storm the room.
With her pleasure filled rub now ruined, Ayane picks up her blade and prepares for combat.
One issue “Ninja Gaiden 3” suffered from was poor enemy AI. Thankfully, that issue has been addressed in “Razor’s Edge” as enemies are now more aggressive and pose a far greater threat than they ever did in “Ninja Gaiden 3”.
During Ayane’s section, enemy soldiers would attack in large groups without hesitation and even when we managed to cut a leg or arm off, the solider would continue to fight or perform a kamikaze-style attack.
The improvement in the enemy AI was apparent immediately as we found ourselves getting killed numerous times throughout the demo by normal enemies – something that seldom happened in “Ninja Gaiden 3”. We could no longer simply button-mash our way past these enemies; we actually had to dodge and counter to defeat them.
As you would expect from a “Ninja Gaiden” title, the combat was fast and rhythmic as Ayane sliced through enemies, all the while her explosive kunai damaged enemies in the distance with relative ease.
When not in combat players can move the Wii U GamePad in different directions and watch Ayane’s breasts bounce in accordance to the GamePad.
In addition to playing through one of Ayane’s chapters, which are exclusive to “Razor’s Edge”, we also got the opportunity to play as Ryu and tryout his new arsenal of weapons. We were able to equip Ryu with the Lunar Staff and Falcon’s Talons, each showcasing flashy and deadly move combinations that ripped enemies apart in a fountain of blood.
In this demo build, there were several seconds of load time when changing weapons during combat. Hopefully this isn’t the case when the title releases in November as it disrupted the flow of combat.
After successfully clearing enemies in a given area, you are given karma based on your combos. Karma earned can be used to upgrade a weapon and other techniques.
“Ninja Gaiden 3: Razor’s Edge” will be available on launch day when the Nintendo Wii U releases on November 18.