On November 18, Nintendo will launch the Nintendo Wii U and one of the biggest releases for the system is Nintendo’s own “New Super Mario Bros. U’. Apart from impressive HD visuals, “New Super Mario Bros. U” will be bringing new content that makes use of the Nintendo Wii U GamePad in interesting ways that will create friendly competition, yet promote teamwork simultaneously through the newly introduced Boost Rush Mode.
I was able to spend lots of quality time with Boost Rush Mode recently and walked away very impressed in what Nintendo has to offer. When it comes to the basics, Boost Rush Mode plays like a traditional “Mario” game in the sense that you run from the starting point collecting coins and power-ups to, ultimately, reach the level ending flagpole. Where Boost Rush Mode differs is that the screen continuously scrolls and forces you to keep moving forward, thus creating chaotic fun.
As per every “Mario” release, collecting coins gives way to challenge and fun; however, in Boost Rush Mode the more coins you pick up the faster the screen will scroll. The goal of Boost Rush Mode is to complete the level as fast as you can, so the greater amount of coins you earn the faster you’ll be able to beat each level, though the difficulty also rises. Upon completion, the game will track your best time for future challengers – unfortunately there isn’t an online leaderboard, so competition is strictly local.
Supporting up to five players, four using Wii-motes and one using the Wii U GamePad, Boost Rush Mode excels at cooperative fun as you work together to collect coins and beat the level quickly, while losing as few lives as possible. Those with Wii-motes will control characters in the game; meanwhile the player with the Wii U GamePad has the important task of providing assistance via the GamePad touch-screen. When using the GamePad you may create miniature platforms for players to jump upon or temporarily stun enemies with a tap.
In addition to assisting players reach greater heights via platform creation or make progress easier by stunning enemies, the user with the GamePad also has a super move. Every coin collected will fill a meter, and when it reaches a certain amount the GamePad user will be able to tap and defeat all enemy types.
Clearing big enemies like Thwomps – the rectangular stones that frown – in a single hit allows players to advance without slowing down. Likewise, in Boost Rush Mode you’ll battle against a Koopaling and the GamePad user can block attacks to give players an advantage during battle.
Even with the extra assistance of a GamePad user, Boost Rush Mode provides a great challenge. By running through levels too quickly, you’ll often find yourself leaping towards a void and missing many precious coins.
For those seeking to achieve exceedingly fast times, quick reflexes and reaction time will be needed from all players. Boost Rush Mode is plenty entertaining, and something to be excited about as its replay value is immeasurable.
“New Super Mario Bros. U” will launch for Nintendo Wii U on November 18.