EA Sports’ “Madden” franchise often accompanies the arrival of a new home console or handheld and on Sunday, November 18 “Madden 13” will make its presence known as it launches along Nintendo’s Wii U.
Though “Madden 13” may currently be available on Xbox 360 and PS3, EA Sports is looking to ensure the Wii U version has enough unique content to draw in the hardcore football fan as “Madden 13” for Wii U introduces some exciting game changing elements that not only make “Madden” more accessible to newcomers, but also adds a new layer of depth and strategy that hardcore fans will love to take advantage of.
While the fundamental game is identical to the other versions, what differentiates “Madden 13” on Wii U from the Xbox 360 or PS3 is the way the Wii U GamePad is used. EA’s primary means of showcasing “Madden 13” for Wii U is by putting the Wii U GamePad to exquisite and clever use.
In “Madden 13”, you’re able to select your defensive and offensive plays on the GamePad touch-screen by tapping on them; meanwhile a replay of your previous play is shown on the television.
This type of functionality is simple; however, it feels natural as it puts the playbook in the palm of your hand for easy play selection.
In addition to selecting plays, you may also make adjustments to a wide-receiver’s running route or have an extra defensive lineman partake in a blitz. By tapping on a player prior to the snap using the touch-screen, you can change how that player will perform during the upcoming play.
When on offense this allows to create new running routes as you make adjustments to a receiver’s path and put them in better position to make a catch as you take advantage of an opening down field.
While on defense, moving a defensive player can have them drop back into coverage, hook around, or assist in a blitz. Accomplishing such play changes takes only seconds and can make the experience more personal and fun as you experiment with different running routes and original play types.
Although the Wii U GamePad screen shows replay footage, at the current time “Madden 13” doesn’t support Off-TV play. When asked if such a feature will be made available come launch, the developer said it is something they are looking into.
Additionally, EA will be looking into implementing dual GamePad support in future installments of “Madden” on Nintendo Wii U.
“Madden 13” makes use of some ingenious ideas and concepts which allow the NFL experience to feel more natural and immersive.
The simple use of the GamePad as a playbook lets “Madden” gain greater appeal with veteran fans and newcomers as players can now create their own custom play routes and have greater control of what happens on the field. Visually and performance wise, “Madden 13” on Wii U is first-rate.
EA Sports’ “Madden 13” is scheduled to launch on Nintendo Wii U this November.