Microsoft and 343 Industries unveiled details Wednesday for the three DLC maps packs coming to Halo 4 over the five months after the Xbox 360 shooter’s release. One of the first maps to be released takes players to the colony world of Harvest where first contact was made with the Covenant. We also have the first concept art for each map.
Each map pack will come with three maps for a total of nine maps added to Halo 4 after the game is released in November. The first is titled the Crimson Map Pack and will arrive in December with the Wreckage, Harvest and Shatter maps. Majestic Map Pack is second with the Landfall, Monolith and Skyline maps. Finally, the Castle Map Pack brings up the rear with the Daybreak, Outcast and Perdition maps.
The map packs will be available individually for 800 MS Points ($10) each or as part of the War Games Map Pass for 2,000 MS Points ($24.99). Those that purchase the pass will also receive two bonus in-game helmets (‘Scanner’ and ‘Strider’), as well as a unique in-game emblem (‘Falcon’). The Map Pass is included as part of the Halo 4 Limited Edition.
Here are the official details on each of the three map packs for Halo 4.
Crimson Map Pack (December release timeframe)
- Maps: Wreckage, Harvest, Shatter
- Description: Witness the chaos of a clash of civilizations in Wreckage, with its blend of claustrophobic spaces and dangerous exposures and venture into the human colony environs of Harvest, and explore a human foray on an alien moon in Shatter.
Majestic Map Pack (February release timeframe)
- Maps: Landfall, Monolith, Skyline
- Description: Landfall’s emphasis is on infantry battles against a glittering ocean on a distant world, while Monolith exposes you to the naked vacuum of space – and the firepower of opposing teams, and Skyline’s distinctly industrial feel provides new challenges in somewhat familiar, but occasionally confined spaces.
Castle Map Pack (April release timeframe)
- Maps: Daybreak, Outcast, Perdition
- Description: Daybreak is set in a military facility against the backdrop of an idyllic mountain range, while Outcast plunges you into the warrens, canyons and arches of an alien edifice, and Perdition takes players into the heart of an urban sprawl, with tactical speed and situational awareness its key features.
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