Whether you have or have not recognized it before, you certainly have seen it, and Geomerics has the technology that will not only advance the current generation of gaming but will also enhance the next round of consoles.
Geomerics’ Enlighten is a development tool that enhances lighting in video games, and unlike ever before, it ensures lighting takes on a far more realistic quality.
COO and Founder of Geomerics, Chris Doran, was nice enough to take some time to discuss the revolutionary technology with quadrust.com
Doran said their goal with Enlighten was to create a system that dynamically updates lighting while the game is running, and he firmly believes this technology will be around for awhile.
“The goal with Enlighten was to create a system that dynamically adjusts a game’s lighting in real-time. One of the things we did was we had technical solutions for computing things while the game was being played.
“I think when new consoles come and go, and as a cycle goes on, Enlighten allows developers to master technology to the best they can, which in the end is best for gamers.
“This is something you will begin to see in the future. When you can play on more powerful hardware, you will be really able to see the improvement,” Doran said.
Their system has helped create a much richer and more detailed environment in a game like “Medal of Honor: Warfighter.”
Doran said EA and DICE were one of the early adopters of Enlighten and that Geomerics has really worked hard on making the technology easier for developers to use.
“We had developers, EA and DICE, who were first interested. We had to continue making the system faster and faster while keeping the memory down. We always continue to find different ways to improve the system’s performance.
“It’s generally been a positive experience, specifically DICE. It enhanced the lighting in their engine, where before it was pretty poor. Our system has allowed certain actions to be achieved, that wouldn’t have been possible without Enlighten.
“We’ve also done our best to help make the system easier and easier for developers to incorporate, which enables more to use the system,” Doran said.
Gamers who have experienced various hit games such as: “Battlefield 3,” “Eve Online,” “Need for Speed” and most recently, “Medal of Honor: Warfighter,” have also witnessed the ability and power of Enlighten.
Doran said the flexibility of Enlighten and how it also enables mobile developers to use the system is one of the most unique aspects of it.
“We can always keep improving because we don’t just service the latest and greatest hardware. We also are on mobile games.
“We will see more things on another console cycle that are much better than what we are currently seeing.
“There is a certain endpoint for the technology where you have created a product and it displays the best cinematics and details possible, then you’ve reached the end.
“But we are a long way away from that. The technology will always be around whether it’s on consoles or mobile games,” Doran said.
Doran went on to say he believes the next-generation of consoles will be one in which Geomerics excels in and that those systems will be a must-have.
“There are a lot of developers who will want the Enlighten technology when better hardware is available. We certainly think all of the people coming to us now should increase the visibility of Enlighten going forward.
“We definitely see the next-generation as being our time. There are a lot of things pushing in our direction. The next-generation is going to be a must-have,” Doran said.